Now that SDF (basically fancy meshes) is stable (ish) I thought I would try to do some proc gen. This game's original idea was to be an open world game.
I've had a small proc gen test for a month now, but it ran like shit and was hundreds of Game Objects (not the best). So I've been making mechanics for the game because I was putting off actually making good proc gen ??. (4th attempt lol)
Now that Ziks has been working on some fixes for SDF I thought it was the perfect time to just try. It looks pretty cool and does not run like shit ??. Uvs are broken because of a SDF issue, but besides that I think it looks pretty good! It's also open source, https://github.com/Nolankicks/sbox-OpenWorld